Sunday, October 7, 2007

Basic Roleplaying Almost Here... Finally



This December we should see the publication of Basic Roleplaying (BRP). It’s a universal RPG system that uses the same rules set as the original Runequest, Stormbringer and Call of Cthulhu games. I’ve been waiting a long time for this. Chaosium really has the best rules system but they haven’t capitalized on it by publishing a generic set of rules until now. Finally, all those worlds I’ve dreamed of will much easier to bring to life. The only caveat: will they get it out in time…? Meeting public deadlines is not something they’re famous for.

From Chaosium’s web site here:
This book represents a first for BASIC ROLEPLAYING—a system complete in one book, without a defined setting. Previously, BASIC ROLEPLAYING has been an integral part of standalone games, usually with rich and deep world settings. Due to differences in these settings, BASIC ROLEPLAYING has had many different incarnations. Variant and sometimes contradictory rules have emerged between versions, to better support one particular setting over another. 



Chaosium’s BASIC ROLEPLAYING system reconciles these different flavors of the system and brings many variant rules together into the covers of one book, something that has never been done before. Some of these rules are provided as optional extensions, some as alternate systems, and others have been integrated into the core system. By design this work is not a reinvention of Basic Roleplaying or a significant evolution of the system, but instead a collected and complete version, without setting, provided as a guide to players and gamemasters everywhere and compatible with most Basic Roleplaying games. It also allows the gamemaster the ability to create his or her own game world (or worlds), to adapt others from fiction, films, or even translate settings from other roleplaying games into Basic Roleplaying.


Additionally, Chaosium has announced their first officially licensed setting, Deadword. See here
The DEADWORLD RPG is based upon Gary Reed's DEADWORLD comic, previously published by Caliber Comics and Image Comics, and soon to be released through Desperado Publishing. One of the forerunners of the zombie comic, DEADWORLD was an early work of artist Vincent Locke who went on to work on DC/Vertigo's SANDMAN and A HISTORY OF VIOLENCE, recently made into a major motion picture.
Seraphim Guard plans to release the DEADWORLD RPG in fall 2008, at the Wizard World Chicago comic convention.

Obviously that’s a ways off but it looks promising…

I really want this RPG, Chaosium don’t let me down!

-Swinebread

7 comments:

Don Snabulus said...

That could be a great rule set. I look forward to seeing what they do with it.

Dean Wormer said...

We still need to all of us get together.

Don's DM!

Overdroid said...

Damn! I rolled double zero.

ladybug said...

Hopefully this will come out sooner rather than later...I wanna play too!

The Moody Minstrel said...

All I need is some gamers to play with...

Even my online D&D campaign fizzled.

Pandabonium said...

I am so much more weird in real life...

Swinebread said...

snab – I sure hope so. It was very obvisous that they needed to do this…

dean – lets!

OD – you loose… 69 sanity…

LB – Lets pray on it

moody – do you play in Japanese or only English?

panda – I figured so.